THE INTEGRATED GRAPHICS TO VIDEO SOLUTION FOR BROADCAST, VIDEO AND FILM PRODUCTION PROFESSIONALS NVIDIA Quadro® FX 4600 SDI by PNY Technologies is the ideal solution for digital broadcast professionals, who use various applications such as virtual-sets, sports, and weather news systems to composite live video footage onto virtual backgrounds and send the result to live video for TV broadcast. NVIDIA Quadro SDI solutions also allow film production, post-production, and finishing professionals to preview the results of 3D compositing, editing, and color grading in real time on high definition (HD) broadcast monitors. This graphics-to-video-out solution delivers uncompressed 8-, 10-, or 12-bit SDI from programmable graphics, enabling a direct connection to broadcast monitors, switchers, tape decks, or SDI projectors. The Quadro SDI solutions provide two channels—fill or key—of 8-, 10-, or 12-bit uncompressed SDI in 2K, HD, or SD formats, and analog and digital house synchronization. It supports both Microsoft® Windows® and Linux, and works on top of existing applications, or can be easily integrated within a broadcast or video editing application through the NVIDIA API. | Memory Size | 768MB GDDR3 | | Memory Interface | 384-bit | | Memory Bandwidth | 67.2 GB/sec. | | Display Connectors | DVI-I, SDI | | Graphics Bus | PCI Express x16 |
Key Features and Benefits Uncompressed 8-, 10-, or 12-Bit SDI Output Enables on-air broadcast, video production and post production professionals to composite and output live video and graphics to true, uncompressed 12-bit SDI in 2K, SD, or HD resolutions and allows direct connection to a broadcast monitor, switcher, tape deck, or SDI projector. Ancillary Data Support Support for ancillary data through an NVIDIA API. Support for the introduction of ancillary data into the out going SDI video is provided through an NVIDIA API. This ancillary data can include up to 16 channels of embedded 24-bit digital audio as defined by SMPTE 272M and SMPTE 299M as well as timecode. 2D Video Pass Through Compositing 2D Video Compositing enables incoming video to be passed through and alpha composited, luma keyed, or chroma keyed with the Quadro rendered graphics image on the outgoing SDI video. Genlock (House Synchronization) One genlock (Standard BNC) connector (digital or analog) provides connectivity to a video sync source for SMPTE standard (digital, black burst, tri-level) synchronization. Expanded cross sync functionality permits an incoming house signal to synchronize a much larger number of video output signal formats. Flicker Filter The Quadro GPU includes a built-in flicker filter for the high quality rendering of computer graphics images in interlaced formats. Rotated-Grid Full-Scene Antialiasing (RG FSAA) The rotated grid FSAA sampling algorithm introduces far greater sophistication in the sampling pattern, significantly increasing color accuracy and visual quality for edges and lines, reducing “jaggies” while maintaining performance. 768MB Ultra-Fast Graphics Frame Buffer Memory Delivers high throughput for interactive visualization of large models and high-performance for real time processing of large textures and frames and enables the highest quality and resolution full-scene antialiasing (FSAA). 8K Texture and Render Processing The ability to texture from and render to 8K x 8K surfaces. Beneficial for applications that demand the highest resolution and quality image processing. Fast 3D Texture Transfer Fast transfer and manipulation of 3D textures resulting in more interactive visualization of large volumetric dataset. Next-Generation Vertex and Pixel Programmability Shader Model 4.0 Reference standard for Shader Model 4.0 enabling a higher level of performance and ultra-realistic effects for OpenGL and next generation DirectX 10 industry-leading professional applications. NVIDIA GPU Unified Architecture Industry’s first unified architecture designed to dynamically allocate compute, geometry, shading and pixel processing power to deliver optimized GPU performance. The NVIDIA UDA guarantees forward and backward compatibility with software drivers. Simplifies upgrading to a new NVIDIA product because all NVIDIA products work with the same driver software. 128-Bit Precision Graphics Pipeline Enables sophisticated mathematical computations to maintain high accuracy, resulting in unmatched visual quality. Full IEEE 32-bit floating-point precision per color component (RGBA) delivers millions of color variations with the broadest dynamic range. High Bandwidth GPU Memory GPU memory acts as high performance level two cache enabling blistering data transfer to and from the GPU for operations such as, rendering, shading, and texturing, and general purpose computation. Supports the world’s fastest graphics memory with lower power consumption than previous generation systems. 32-Bit Floating Point Precision for Filtering and Blending Sets new standards for image clarity and quality through 32-bit floating point capabilities in shading, filtering, texturing, and blending. Enables unprecedented rendered image quality for visual effects processing. Advanced Color Compression, Early Z-Cull Improved pipeline color compression and early z-culling to increase effective bandwidth and improve rendering efficiency and performance. Cg High-Level Graphics Shader Language Cg—“C” for graphics—is a high-level, open-standard programming language that takes advantage of the power of programmable GPUs. NVIDIA Quadro FX programmable graphics pipelines leverage high-level shading languages to enable the creation and integration of real-time photorealistic effects into 3D models, scenes, and designs. This represents a key enabler for the creation of real-time, photo-realistic visuals within CAD, DCC, and scientific applications. GPU Computing NVIDIA CUDA provides a C language environment and tool suite in combination with high performance visualization unleashes new capabilities to solve highly complex challenges such as real-time ray tracing and interactive volume rendering. NVIDIA Graphics API Extensions NVIDIA provides a set of extensions to standard graphics APIs for Linux and Windows, enabling applications to take maximum advantage of state-of-the-art GPU capabilities. Hardware 3D Window Clipping Hardware accelerated clip regions (data transfer mechanism between a window and the frame buffer) improve overall graphics performance by increasing transfer speed between color buffer and frame buffer. Hardware-Accelerated Pixel Read-Back Up to 2.4GBps pixel read-back performance delivers massive host throughput. Highest Workstation Application Performance Next-generation architecture enables over 2x improvement in geometry and fill rates with the industry’s highest performance for professional CAD, DCC, and scientific applications. High-Performance Display Outputs 400 MHz RAMDACs and up to two dual-link DVI digital connectors drive the highest resolution digital displays available on the market. NVIDIA High Precision High Dynamic Range (HDR) Technology Sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending. Enables unprecedented rendered image quality for visual effects processing. NVIDIA PureVideo HD Technology The ultimate high-definition movie experience on your PC by combining high-definition movie decode acceleration and post-processing on HDCP enabled platform, HDCP circuitry, and integration with HD movie players. It delivers superb picture quality for all video formats, as well as stunning HD DVD and Blu-ray movies—with low CPU utilization and power consumption. PCI Express Certified PCI Express is an Intel bus architecture that doubles the bandwidth of the AGP 8X bus, delivering greater than 2 GBps in both upstream and downstream data transfers. Single Dual-Link Digital Display Connector Dual-link TMDS transmitter supports ultra-high-resolution panels (up to 3840 x 2400 @24Hz) --which result in amazing image quality producing detailed photorealistic images. Ultra quiet design Accoustics lower than most desktops at sub 40dB for a quiet desktop environment. Compatible with Industry Standard Architectures Compatible with x86 32 and 64-bit microprocessor architectures and operating systems from Intel/AMD and Microsoft/Linux. Unmatched Color Precision Full 128-bit precision graphics pipeline enables sophisticated mathematical computations to maintain high accuracy, resulting in unmatched visual quality. Full IEEE 32-bit floating-point precision per color component (RGBA) delivers millions of color variations with the broadest dynamic range.
Product Specifications - Physical dimensions (FX 4600): ATX form factor, 4.38 inches x 9.0 inches
- Physical dimensions (SDI Option Card): ATX form factor, 3.875 inches x 6.60 inches
- Frame buffer memory: 768MB GDDR 3
- Memory interface: 384-bit
- Memory bandwidth: 67.2GB/sec.
- Maximum power consumption (FX 5600): 134W
- Maximum power consumption (SDI Option Card): 20W
- Graphics bus (FX 4600): PCI Express x16
- Display connectors (FX 4600) DVI-I dual link, stereo
- Connectors (SDI Option Card): BNC fill, BNC key, BNC input (sync)
- Auxiliary power connectors (FX 4600): Yes (1)
- Auxiliary power connectors (SDI Option Card): Yes (1)
- Number of slots: 3 (FX 4600 dual slot width, SDI Option Card single slot)
- Thermal solution: Active fansink
NVIDIA Quadro FX 4600 by PNY Architecture - 128-bit color precision
- Unlimited fragment instruction
- Unlimited vertex instruction
- 3D volumetric texture support
- Single-system powerwall
- 12 pixels per clock rendering engine
- Hardware accelerated antialiased points and lines
- Hardware OpenGL overlay planes
- Hardware accelerated two-sided lighting
- Hardware accelerated clipping planes
- 3rd generation occlusion culling
- 16 textures per pixel in fragment programs
- Window ID clipping functionality
- Hardware accelerated line stippling
Shading Architecture - Full Shader Model 4.0 (Open GL 2.1/DirectX 10 class)
- Long fragment programs (unlimited instructions)
- Long vertex programs (unlimited instructions)
- Looping and subroutines (up to 256 loops per vertex program)
- Dynamic flow control
- Conditional execution
High Level Shader Languages - Optimized complier for Cg and Microsoft HLSL
- OpenGL 2.1 and DirectX 10 support
- Open source compiler
High-Resolution Antialiasing - 12-bit subpixel sampling precision enhances antialiasing quality
- Rotated Grid Full-Scent Antialiasing (RG FSAA)
- 16x FSAA dramatically reduces visual aliasing artifacts or “jaggies” at resolutions up to 1920 x 1200
Display Resolution Support - Single dual link DVI-I output drives a digital display at resolutions up to 3840 x 2400 at 24Hz
- Internal 400MHz DAC drives an analog display up to 2048 x 1536 at 75Hz
NVIDIA nView Architecture - Advanced multi-display desktop and application management seamlessly integrated into Microsoft Windows
Package Contains - NVIDIA Quadro FX 4600 by PNY graphics board
- NVIDIA Quadro SDI Option by PNY daughter board
- DVI-I to VGA adapter
- Auxiliary power connector cables (2)
- SDI crossover cable and ribbon connector cable
- Drivers for Windows® XP and 2000
- Detailed Installation Guide
- Quickstart Installation Guide
- Quadro Application Utilities on CD-ROM (MAXtreme™, POWERdraft™)
Supported Operating Systems - Microsoft® Windows® XP (64-bit and 32-bit)
- Microsoft Windows 2000 (32-bit)
- Linux – full OpenGL implementation with NVIDIA and ARB extensions (64-bit and 32-bit)
- AMD64, Intel EM64T
Minimum System Requirements - PC compatible with Intel Pentium® 4/Xeon® or AMD Opteron® class processor or higher
- Open PCI Express x16 lane slot and adjacent vacant slot (for FX 5600)
- Open PCI Express or PCI slot (for SDI Option Card)
- Microsoft Windows Vista, XP, 2000, or Linux
- 1GB system memory
- 100MB of available disk space for full installation
- CD-ROM or DVD-ROM drive
- VGA or DVI-I compatible display
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